Aylin Sosa
Lead Technical Animation @ Roarty Digital
Hidalgo, Mexico
Summary
Lead Rigging | Technical Animation at Roarty Digital Inc.
8 years of experience in the Animation industry in the following fields: Rigging, Set Dressing and Scene Assembly.
Bachelor's Degree in Animation and VFX.
Master's Degree in Game Development and Design.
ESL (English as Second Language) diploma from Alamo Colleges.
Skills
Character RiggingRiggingScene Assembly3D ModelingSet DressingTexturingVideo Editing
Software proficiency

Unreal Engine

Maya

Modo

Unity

ZBrush

Substance 3D Painter

Substance 3D Designer

Premiere

Photoshop

After Effects
Productions
TV Production
Kid Cowboy
Year
2025
Role
Set Dressing (Early Vis)
Company
Boxel Studio
TV Production
Death and Other Details
Year
2024
Role
Character Rigger
Company
Boxel Studio
TV Production
Twisted Metal
Year
2023
Role
Character Rigger
Company
Boxel Studio
TV Production
Pennyworth (3.09)
Year
2023
Role
Scene Assembly Artist
Company
Boxel Studio
TV Production
Me & Mickey (7 episodes)
Year
2022
Role
Set Dressing Lead
Company
Boxel Studio
TV Production
Hanni and the Wild Woods
Year
2020
Role
Set Dressing Artist
Company
TOBEIT
Commercial / Advertisement
Capitán Fresa: Mira Nomás
Year
2018
Role
Character Modeler and Rigger
Company
MKF Animations
Commercial / Advertisement
Las Aventuras del Profe
Year
2018
Role
Character Modeler and Rigger
Company
MKF Animations, Imagen Television
TV Production
Mexicartoons: Los Residenciables
Year
2018
Role
Character Modeler and Rigger
Company
MKF Animations, Imagen Television
Experience
Lead Rigging / Technical Animation at Roarty Digital Inc.
CA
Lead and mentor a team of technical animators, delivering constructive feedback and support to improve their skills and productivity.
Principal Rigging Artist / Technical Animator at Roarty Digital Inc.
CA
October 2023 - September 2024
Guide the development of optimized blueprints, promoting best practices and innovative techniques.
Rigging Artist / Technical Animator at Roarty Digital Inc.
CA
November 2022 - October 2023
Set up in Unreal Engine: cloth, physics, blueprints, control rig.
Rigging Artist at Boxel Studio
Tijuana, B.C., MX
January 2020 - November 2022
Character rigging of digital doubles for VFX productions. Bipedal, vehicle and props rigging for CG productions.
Set Dressing Lead at Boxel Studio
Tijuana, B.C., MX
January 2019 - November 2022
Created environments with the Art and Modeling team, making the set and scenes seem real and lived in. Created low-poly sets for the Layout and Animation teams. Preview-Rendered Key Shots for production review and approval.
Scene Assembly Lead at Boxel Studio
Tijuana, B.C., MX
January 2020 - August 2022
Final integration and optimization for shot production. Focused on resolving technical issues in the shot's production by closely collaborating with project leads to identify and address the problem.
Generalist 3D at MKF Animations
Mexico City
January 2018 - September 2018
Provided modeling and rigging services for marketing purposes
Freelance Digital Artist at BMate
Mexico City
August 2018 - August 2018
Provided 3D Animation and Video Editing services for PEMEX General Management.
3D Modeler at Kenkra Estudio
Pachuca de Soto, Hidalgo
Created 3D assets for VR projects in Unity.
Video Editor at Super 9TV
Querétaro, MX
Prepared and edited footage for live broadcast. Broke out content from live shows after broadcast into short social media pieces.
Project Manager at Universidad Politécnica Metropolitana de Hidalgo
Tolcayuca, Hidalgo, Mexico
Coordination of an educational videogame production